Hello,
This may already be released in other forums. So please do not flame that I am leeching or what, because this is based on my own knowledge :X
2 WZ Files will be editted in this instance, please backup Character.wz and Etc.wz
Character.wz
1. Open up Character.wz with HaRepacker
2. Find the ID of the item you wish to have avoid
3. Highlight (click) info
4. Add WzCompressedInt property, name = "setItemID' and value to 1 (case-sensitive)
5. Do it for all the items you want, remember to record down their item id
6. Save, and move on to the next step
Etc.wz
1. Open up SetItemInfo > 1
2. Go to "ItemID", change the property "1" to your equipment ID, if you have more than 1, change 2 to the 2nd item ID.
3. Go to "Effect"
4. Add WzSubProperty, "1"
5. Highlight 1 (click), and add "WzCompressedInt" property, name = incEVA, value = "The avoid you want"
For the avoid hack, I am using 2999, as 5999 dcs me after a while
Would appreciate a thank if I helped!
Credit: iSean from "forum" for teaching me long time ago.
Regards,
Destiny
This may already be released in other forums. So please do not flame that I am leeching or what, because this is based on my own knowledge :X
2 WZ Files will be editted in this instance, please backup Character.wz and Etc.wz
Character.wz
1. Open up Character.wz with HaRepacker
2. Find the ID of the item you wish to have avoid
3. Highlight (click) info
4. Add WzCompressedInt property, name = "setItemID' and value to 1 (case-sensitive)
5. Do it for all the items you want, remember to record down their item id
6. Save, and move on to the next step
Etc.wz
1. Open up SetItemInfo > 1
2. Go to "ItemID", change the property "1" to your equipment ID, if you have more than 1, change 2 to the 2nd item ID.
3. Go to "Effect"
4. Add WzSubProperty, "1"
5. Highlight 1 (click), and add "WzCompressedInt" property, name = incEVA, value = "The avoid you want"
For the avoid hack, I am using 2999, as 5999 dcs me after a while
Would appreciate a thank if I helped!
Credit: iSean from "forum" for teaching me long time ago.
Regards,
Destiny