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READ THIS! MapleSEA Hyper Stats Points Allocation Guide!


As you might not know, Hyper stats is coming out on the Wed patch which is tomorrow. Hyper stats is created to replace the stats on your hyper skills tab. 

I'm sure you know that you can add STR, DEX, INT, LUK on the Hyper skills tab currently. But that has been replaced by the Hyper stats. Which you can open the hyper stats on your character stats windows. 

See the bottom left hand corner? There is a button there, click on that you will get the Hyper stats windows pop up.



Here is what I will do
  1. Damage % (MAX)
  2. Boss Damage % (MAX)
  3. Ignore Defense (MAX)
  4. Your class main/secondary stats like bowman is DEX, STR (MAX these 2)
  5. Minimum/Maximum Critical damage (MAX) (Max these 2 if you have 100% critical)
Others
  1. Critical Rate (add this only when you have less than 100% critical)

Maybe (if got extra points)
  1. Elemental resistance
  2. Status resistance
  3. Stance 

The rest which I think are useless. 
  1. HP
  2. MP
  3. DF (Useless unless you are Demon averager/slayer)
  4. Speed
  5. Jump


Here is my Explanation, the first thing that you want to max out is obviously the damage % because damage % increases your damage on normal monsters and bosses. 

Also, having a low damage %, and a high boss damage %, you will still get low damage. Hence the first thing to max out is the damage %. Next, you will either max out your boss damage or main stats like STR, INT, LUK, DEX. 

If you don't kill bosses often, you can skip boss damage. Ask yourself, do you boss daily? This stats is useless on normal monsters. Boss damage only increases your damage when you are killing bosses.

At level 140-200, you probably not going to boss that much, because most of the time you will be grinding. Only after level 200+ when you can kill CRA, and hard magnus, that's where the time you need to max out your boss damage. 

Then, we will talk about PDR (ignore defense), if you do not have a good emblem with high PDR, or you don't have more than 80% PDR, then you must get this ignore defense here max out in order to kill bosses like Hard magnus (as hard magnus got SUPER strong defense). 

Other than that, you can max out critical damage (min/max), I will max out these 2 also because I got 99% critical rate. If you don't have near to 90% critical rate, you probably want to consider to add critical rate instead of critical damage (min/max). 

Apart from that, you can add status resistance, all these stats which are more inferior in my opinion (nothing to do with your damage). CRA and Hard magnus bosses ignore your status resistance partially. But it is still useful in terms of normal bosses like Pink bean, Horntail, all these. Add this status resistance only when you have extra points to spend. Invest as much as possible on damage instead!

Other than all of the stats that I mentioned above, the rest of the stats are just junk stats that add your HP, MP, speed, jump which you can just totally ignore them forever!

Good move, that MapleStorySEA has finally see the needs of increasing the damage for all the unfunded maplers, and if you have 1m+ range now, you can expect a 200k-300k range increase from this Hyper stats (mainly from damage %).   

For those who have near to 2m range, you probably can achieve 2m-2m! Grats! 

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